Art+Science in Motion | Press Release

Art+Science in Motion | Press Release

If “Get fit” and “See more art” are on your New Year’s Resolution list, then make your way to Visual Voice Gallery for its Art+Science in Motion Short Film Festival, in collaboration with Cinema out of the Box!.
At this event not only are the pictures moving, but so are the gallery visitors. To make the video projector work gallery visitors must peddle on a stationary bicycle, turning their energy into light. The effort will be worth it: the collection of 13 science-inspired art videos by eight international artists explores the solar system, zooms into the microcosmos, turns sound into sight, and visualizes mathematic principles.
Highlights from the reel include three films by Charles Lindsay, the first artist in residence at the SETI Institute. Titled CARBON I, II, and III, the short films were created with  a carbon-based imaging process Lindsay  invented, for which he received a 2010 Guggenheim Fellowship.
The film Black Rain by UK artist duo Semiconductor (Ruth Jarman and Joe Gerhardt) transports us into the orbit around the Sun . The artists worked with images collected by the twin satellite solar mission STEREO, which captured visual data of solar wind and coronal mass ejections. Semiconductor’s unique creative approach has won them the Smithsonian Artists Research Fellowship and NASA Space Sciences Fellowship.
Australian artist Andy Thomas works with data from the Netherland’s Institute for Sound and Vision. His mesmerizing animations Nightingale and Canary and Bird Echoes are particle-driven 3D abstractions reacting to the sound of bird calls.Евразия

The total length of the looped reel, which was curated by gallery owner Bettina Forget, is about half-hour. Each film is between 3 and 6 minutes long, which means you don’t have to commit to pedalling for long stretches of time. The mobile Cinema out of the Box! was developed by McGill University’s Moving Image Research Lab to encourage ‘cinematic experiences’ in new and unexpected ways. The Lab focuses on developing a portable infrastructure for a mobile cinema and to equip it in an ecological and sustainable way. The cinema spent the summer months of 2014 in various Montreal parks, even a night in the cemetery, and Visual Voice Gallery is delighted to have it spend two weeks in its gallery space this winter.

Artists
Chris Abbas, deskriptiv (Christoph Bader and Dominik Kolb), Markos Kay, Charles Lindsay, Parachutes (Yann Pineill and Nicolas Lafaucheux), Semiconductor (Ruth Jarman and Joe Gerhardt), Kim Taylor, Andy Thomas

Curator: Bettina Forget

Cinema out of the Box! by McGill University’s Moving Image Research Lab and the Sustainability Project Fund, directed by Alanna Thain

Exhibition: January 14 – February 7, 2015
Vernissage: Saturday, January 17, 2015, 3pm – 5:30pm
Opening hours: Wednesday – Saturday, 12:00pm – 5:30pm

Visual Voice Gallery
Belgo Building’
372, Ste-Catherine West
Space 421
Montreal

Contact: Bettina Forget, bettina@visualvoicegallery.com

Chris Abbas
Chris Abbas is an artist and designer who currently resides in Seattle, WA. He began his professional career as a motion graphic designer and throughout the years meandered through the visual effects, advertising, and interactive entertainment industries. He loves to create short experimental films for fun.

deskriptiv
Christoph Bader and Dominik Kolb are based in Germany. They work on the intersection of design and technology by connecting computer sciences with visual arts. Processes that produce shapes are a central theme of their work. To them this is a switch from a product oriented thinking to a process oriented way of working. This if often called generative or procedural design. As generative designers they are no longer mainly concerned about the outcome or the final product, rather they are focused on the process which generates the final result. Designing such processes is a key part of their work.

Markos Kay
Markos Kay is a digital artist, illustrator and lecturer based in London. He is best known for his artificial life video art experiment “aDiatomea”,  which is now a permanent exhibit at Haeckel’s Phyletic Museum. His  digital moving image and print practice is directly informed by a  traditional fine art and design background. His work can be described as an ongoing visualisation and abstraction of the microscopic world through computer simulations and generative techniques.

Charles Lindsay
Charles Lindsay (born San Francisco, California, 1961) is an American multi-disciplinary artist whose work focuses on technology, biomimicry, semiotics, and the possibility of new ontologies. He creates immersive environments, sound installations, sculptures built from salvaged scientific equipment, videos, and photographs.
Charles Lindsay is the SETI Institute’s first Artist in Residence. He is director of OSA EARS – a project designed to stream real-time sound from one of the world’s most bio-diverse ecosystems, the Osa Peninsula in Costa Rica.
Lindsay invented a carbon-based imaging process for which he received a 2010 Guggenheim Fellowship. “CARBON” has since morphed into a series of immersive installations. Lindsay’s photographs have appeared in numerous international publications including Wired, The New York Times Magazine, Motherboard, Blind Spot, Aperture, Natural History, Gastronomica, Audubon, Parabola, Orion, Big Sky Journal, Men’s Journal, Golf, Sports Illustrated, and GEO. He has been profiled on National Public Radio, CNN International  and NHK Japan in a one hour television documentary.
Lindsay has presented and performed at Ear to the Earth, the Zero1 Biennial in San Francisco, the LED Lab, the Bolinas Museum, and at ISEA in New Mexico. He has lectured at Moogfest 2014, the California Academy of Sciences, Stanford’s Department of Art and Art History, 100 Year Starship Symposium (DARPA), USC’s “Visions + Voices” performance series, SwissNex, the American Museum of Natural History, Mountain Film in Telluride, The School of Visual Arts, Pratt School of Art and Design, the Open Center in New York, IDEA CITY in Toronto and at The Hat Creek Observatory for SETI.

Parachutes
Yann Pineill and Nicolas Lafaucheux are a creative duo from Paris, France, who combine graphic design, music, and cinema.

Semiconductor
Semiconductor is UK artist duo Ruth Jarman and Joe Gerhardt. Through moving image works they explore the material nature of our world and how we experience it through the lens of science, questioning how mediated these experiences are. Their unique approach has won them many awards and prestigious fellowships including; Samsung Art + Prize 2012 for new media, Smithsonian Artists Research Fellowship and NASA Space Sciences Fellowship. Exhibitions and screenings include Let There Be Light, House of Electronic Arts, Basel (solo show); Worlds in the Making, FACT, Liverpool (solo show); Da Vinci: Shaping the Future, ArtScience Museum, Singapore; Field Conditions, San Francisco Museum of Modern Art; Earth; Art of a Changing World, Royal Academy of Arts, London; International Film Festival Rotterdam; New York Film Festival; Sundance Film Festival and European Media Art Festival.

Kim Taylor
Kim is a 28 year old creative living and working independently in London, UK. Starting out as a graphic designer, he takes a design-led sensibility to the fields of animation as well as film-making, frequently exploring work that is well composed, visually enticing and meaningfully structured.

Andy Thomas
Andy Thomas began his career in 1997 after finishing a graphic design course at Monash University Melbourne. In recent years he has begun to experiment with creating a visual fusion between Nature and Technology, by taking photos of plants, insects and machines and compositing them with artificially created forms in various 3D programs. His photographic endeavours have led him to such exotic locations as Borneo, Laos and the rainforests of Tasmania and the Daintree River.Over the past decade Andy has exhibited work at galleries in Australia, North America and Europe.
His skills with 3d software and photoshop also give him the ability to create beautiful and powerful concept art.

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